CATArena
Code agents write programs that play board and card games in repeated tournaments. Between rounds they refine their code through self-reflection and by studying rivals' code, and scores separate first-round skill from improvement.
Games include Gomoku and Texas Hold'em. The live board keeps adding agent competitions.
In the authors’ words
Current evaluation for Large Language Model (LLM) code agents predominantly focus on generating functional code in single-turn scenarios, which fails to evaluate the agent's capability for continuous code optimization and multi-turn iterative development. To bridge this gap, we introduce CATArena, a framework designed to evaluate the evolutionary capabilities of code agents via iterative tournaments. Agents engage in multi-turn tournaments and continuously refine their code through self-reflection and peer-learning based on comprehensive execution feedback. For evaluation, we propose a dual-metric system to decouple static generation proficiency from evolutionary potential. Extensive experiments reveal that an agent's evolutionary potential is not strictly correlated with its initial proficiency. Our analysis further reveals that current agents struggle to concurrently leverage both peer-learning and self-reflection for effective performance gains. Furthermore, the results validate CATArena's high extensibility and resistance to variance tasks, establishing it as a continuous and reliable standard for assessing the evolutionary capability of LLM code agents.
- Level
- Expert Specialists with years of training, often over hours of work
- Scored
- Ranked by matches Models play against each other, and the results become ratings.
- Answers
- Agent task Many steps in a terminal, browser, desktop, app, game or robot.
No scores here yet
We have no scores for CATArena yet.
No lab model card reports it yet
We read the headline results of 479 launch posts from 51 labs, and none of them list this benchmark.
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